AI Insights · Timothy · December 2024
Top Down Games Performance in Italy Q4 2024
Explore the performance trends of the top 5 top down games on a unified platform in Italy during Q4 2024, based on Sensor Tower data.
In the fourth quarter of 2024, the Italian market saw notable trends among the top 5 top down games on the unified platform. Based on data from Sensor Tower, here's a breakdown of how these games performed.
Pokémon TCG Pocket from The Pokemon Company showed a remarkable increase in weekly revenue, peaking at about $1.37M in mid-December. Downloads initially surged to 304K in late October before gradually declining to 66K by the end of the quarter. Active users mirrored this pattern, rising to 814K in late December before a slight drop.
Brawl Stars by Supercell experienced fluctuations in revenue, with a high of $1.07M in early November. Weekly downloads remained relatively steady, peaking at 56K near the end of December. Active users saw a peak of 4.83M in late October, followed by a gradual decrease to 3.81M by year-end.
MONOPOLY GO! from Scopely, Inc. maintained consistent revenue, reaching around $325K in the last week of December. Downloads were steady, with a notable increase to 29K in the same period. Active users increased towards the end of the quarter, reaching 338K.
Whiteout Survival by Century Games Pte. Ltd. saw a steady rise in revenue, culminating at $191K in the final week. Downloads showed an upward trend, peaking at 38K at the end of December. Active users also climbed to 128K by the last week of the quarter.
Finally, Clash Royale, another offering from Supercell, experienced varied revenue, topping at $195K in early October. Downloads remained stable, with a high of 20K in late December. Active users peaked at 1.55M mid-December before declining slightly.
For more detailed insights and data, visit Sensor Tower.